Firstly, we skip Step 14:
Step 14: Decide to place miscellaneous locales. (anything that doesn't fit a above.
Because, we don't have anything that doesn't really fit the above categories, our first cluster of islands are as mapped as they're going to be (pending dungeons). So we can move on!
Step 15: Name your geography (don't forget islands)
Don't forget islands he says! I'm sure we'll remember them.
We now move away from the drawing and into the thinking, there are a lot of things to name and we're splitting the islands between us, to lessen the burden.
First on my list, the island in the south with the big mountain as its prominent feature.
Or the one I so crudely am pointing.
So, running some random names through my brain and picking out all the things I need to name, I came up with this:
The Isle of Iscarion is named after its most prominent feature, the great mountain known as Mt. Iscarion. Beside it, sits the Little Sisters, smaller mountains, dwarfed by Iscarion's majestic size.
The isle is home to one town, known as Calder's Promise, named so after land rights were promised to Sir Tobias Calder by the Lords of (whatever our capital is called) centuries ago, if he were to defeat gnoll raiders. He did so, though at the cost of his life. However, his descendents were given the land and named it Calder's Promise, after the great warrior.
Calder's Promise sits on the shores of Lake Maséy, which gathers water that runs off the mountains and sends it, via the spellbinding Endless Falls, over the edge of the isle and into a fine mist far below. The water travels to these falls via the Tamlen river, which split into the East and West Tamlen halfway through their journey.
On the other side of Lake Maséy are the Bereneise Hills, lands that have not been claimed by the people of Calder's Promise and are still home to the wilds of Iscarion.
One down, six islands (including that big boy!) to go!
I suck. Lemme catch up from my vacation and then I'll start getting other names to you.
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