Tuesday, September 7, 2010

Musing: Going Narrative on the Timeline

Back again after another small hiatus (anytime I delve into campaign creation I lose the ability to focus on other stuff it seems...), but still thinking, even if not posting.

I think in the end, it's best to go with a more narrative form of history for the Player's Guide, rather then the strict timeline I presented earlier. The timeline works well for DM's, it makes a quick reference, especially when slotting in their own events as well as cross-checking history we reveal in various other modules and sourcebooks (and therefore will be a good reference for us too!).

A narrative style, I think, is more friendly to player's and presents itself in more of a useful fashion as something players and characters would know. That being said, I don't think it will be written "in world" by like a scholar or something. Full in character chapters seem to be more of a later RPG thing and robs some of the old school feel, I'm not ruling out using quotes here and there that are "in world" but I'll be avoiding the "in world" fiction and chapters that populate some later RPGs, gotta keep the feel right!

Now to go about finishing and rewriting the history section...

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