Showing posts with label Map. Show all posts
Showing posts with label Map. Show all posts

Thursday, August 12, 2010

Book Building: The Maps!

With all our names in hand, I can now present the maps of the Bluestone Isles, in both Political and Geographical splendor!


Pretty sexy, right?

Saturday, August 7, 2010

Book Building: The Proper Map Part 1

We've been staring at this pretty map for far too long. So now I present to you The Bluestone Isles, as they were meant to be seen:


A small note on scale, the last time we used hexes on the other map, it was 1 hex = 10 miles, however, with the standard movement overland is usually 24 miles a day, I went with 6 miles a hex so there was less conversion work by player's and DM's wishing to move across the map.

There's still some naming to be done, so it's not fully finished, but I think it looks might proper that way.

Tuesday, August 3, 2010

On: The Map

The current map we've been using (see many a previous post below for details) will not be the version of the map that ends up in both the Player's and DM's guide.

This is for two reasons:
1: I believe a few of the symbols I am using are "User Created," meaning if I were to publish that map on an item I am selling, I would have to track down the artist and get his permission or work out royalties or all other kinds of fun legal stuff.

2: More importantly, it's not a proper Basic inspired map! Indeed the map needs to be the standard B&W hex map using the symbols we all know and love from Basic D&D with triangles for mountains, a set of three humps for hills and a star within a circle for the capital!

Along with fully working out a ToC, I'll begin preparation on a proper old school map.